COST-AWARENESS AS AN OFFICE BUDGET
The game already tracks what every agent spends per task. The coin turns that panel into the most useful screen in the product: watching your balance tick down while an Opus agent thinks is the clearest feedback loop this game has.
- Rate cards at hire time — model choice is a budget decision you can see.
- Spend limits per agent and per office, enforced server-side. A runaway agent can't drain a wallet.
- Soft caps, never hard stops. A task in flight always finishes; the office goes to overtime and prompts a top-up after.
- The wallet is invisible. Created silently with your account — no extension, no seed phrase, no gas to pay. Export it from Settings if you want custody.
- BYOK skips all of it. Bring your own Claude or Codex key and your agents cost you no coin at all.